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TOML

[environment]
#No comment
rainMist = true
#New rain and snow textures (in Middle-earth), ash, and sandstorms
newWeatherRendering = true
#No comment
mistyMountainsMist = true
#The Aurora, or Northern Lights! May be a slightly performance-intensive feature for some users
northernLights = true
#No comment
sunGlare = true
#Toggle the Middle-earth sky renderer
modSky = true
#Replace rain ground particles in Middle-earth, to match the new rain textures
newRainGroundParticles = true
#Toggle the Middle-earth cloud renderer
modClouds = true
#No comment
#Range: > 0
cloudRange = 1024
[gui]
#Display the mod's custom main menu screen
modMainMenu = true
#Toggle the map exploration fog. If a server has set forceFogOfWar to either force enable or disable the fog, that server setting will override this one.
fogOfWar = false
#No comment
sepiaMap = false
#Display waypoint distances in leagues, miles, and yards instead of metric (blocks)
imperialWaypointDistances = false
#Will be automatically set to false after the world type help display has been shown once
showWorldTypeHelp = false
#No comment
mapLabels = true
[hud]
#On-screen compass: coordinates and biome name
compassInfo = true
#Configure the y-position of the alignment meter on-screen. Negative values move it up, positive values down
#Range: > -2147483648
alignmentYOffset = 0
#The duration (in seconds) of Immersive Speech displays
#Range: 0 ~ 60
immersiveSpeechDuration = 10
#Middle-earth on-screen compass
compass = true
#Render other players' alignment values above their heads
displayAlignmentAboveHead = true
#Toggle whether speech still shows in the chat box when Immersive Speech is enabled
immersiveSpeechChatLog = false
#Configure the x-position of the alignment meter on-screen. Negative values move it left, positive values right
#Range: > -2147483648
alignmentXOffset = 0
#If set to true, NPC speech will appear on-screen with the NPC. If set to false, it will be sent to the chat box
immersiveSpeech = true
#Display the alignment meter even in non-mod dimensions
showAlignmentEverywhere = false
[model]
#If true, Elf-women NPCs will use the 'Alex' model style, with slimmer arms
elfWomenUseAlexModelStyle = true
#If true, Hobbit-women NPCs will use the 'Alex' model style, with slimmer arms
hobbitWomenUseAlexModelStyle = false
#If true, Mannish women NPCs will use the 'Alex' model style, with slimmer arms
mannishWomenUseAlexModelStyle = true
#If true, Dwarf-women NPCs will use the 'Alex' model style, with slimmer arms
dwarfWomenUseAlexModelStyle = false
#The number of wings on the swan knights' chestplates
#Range: 0 ~ 24
dolAmrothChestplateWings = 12
#If true, Orc-women NPCs will use the 'Alex' model style, with slimmer arms
orcWomenUseAlexModelStyle = false
[sound]
#No comment
windAmbience = true
#No comment
newThunderSounds = true
#No comment
newRainSounds = true