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83 lines
2.9 KiB
TOML
83 lines
2.9 KiB
TOML
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[environment]
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#No comment
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rainMist = true
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#New rain and snow textures (in Middle-earth), ash, and sandstorms
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newWeatherRendering = true
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#No comment
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mistyMountainsMist = true
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#The Aurora, or Northern Lights! May be a slightly performance-intensive feature for some users
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northernLights = true
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#No comment
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sunGlare = true
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#Toggle the Middle-earth sky renderer
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modSky = true
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#Replace rain ground particles in Middle-earth, to match the new rain textures
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newRainGroundParticles = true
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#Toggle the Middle-earth cloud renderer
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modClouds = true
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#No comment
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#Range: > 0
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cloudRange = 1024
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[gui]
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#Display the mod's custom main menu screen
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modMainMenu = true
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#Toggle the map exploration fog. If a server has set forceFogOfWar to either force enable or disable the fog, that server setting will override this one.
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fogOfWar = false
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#No comment
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sepiaMap = false
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#Display waypoint distances in leagues, miles, and yards instead of metric (blocks)
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imperialWaypointDistances = false
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#Will be automatically set to false after the world type help display has been shown once
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showWorldTypeHelp = false
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#No comment
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mapLabels = true
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[hud]
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#On-screen compass: coordinates and biome name
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compassInfo = true
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#Configure the y-position of the alignment meter on-screen. Negative values move it up, positive values down
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#Range: > -2147483648
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alignmentYOffset = 0
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#The duration (in seconds) of Immersive Speech displays
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#Range: 0 ~ 60
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immersiveSpeechDuration = 10
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#Middle-earth on-screen compass
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compass = true
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#Render other players' alignment values above their heads
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displayAlignmentAboveHead = true
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#Toggle whether speech still shows in the chat box when Immersive Speech is enabled
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immersiveSpeechChatLog = false
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#Configure the x-position of the alignment meter on-screen. Negative values move it left, positive values right
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#Range: > -2147483648
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alignmentXOffset = 0
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#If set to true, NPC speech will appear on-screen with the NPC. If set to false, it will be sent to the chat box
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immersiveSpeech = true
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#Display the alignment meter even in non-mod dimensions
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showAlignmentEverywhere = false
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[model]
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#If true, Elf-women NPCs will use the 'Alex' model style, with slimmer arms
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elfWomenUseAlexModelStyle = true
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#If true, Hobbit-women NPCs will use the 'Alex' model style, with slimmer arms
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hobbitWomenUseAlexModelStyle = false
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#If true, Mannish women NPCs will use the 'Alex' model style, with slimmer arms
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mannishWomenUseAlexModelStyle = true
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#If true, Dwarf-women NPCs will use the 'Alex' model style, with slimmer arms
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dwarfWomenUseAlexModelStyle = false
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#The number of wings on the swan knights' chestplates
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#Range: 0 ~ 24
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dolAmrothChestplateWings = 12
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#If true, Orc-women NPCs will use the 'Alex' model style, with slimmer arms
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orcWomenUseAlexModelStyle = false
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[sound]
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#No comment
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windAmbience = true
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#No comment
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newThunderSounds = true
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#No comment
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newRainSounds = true
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