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286 lines
6.5 KiB
TOML
286 lines
6.5 KiB
TOML
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[general]
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#Should clientside fog be rendered?
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"Atum Fog" = true
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#Can a non-creative user create a portal using the scarab?
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"Atum Portal" = true
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["atum start"]
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#Structure that will generate next to the player when starting in Atum (Requires 'Start in Atum' to be enabled). Leave empty for no structure.
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"Atum starting structure" = "atum:tent_small"
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#Should a portal back to the Overworld generate, when starting in Atum?
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"Create Atum Portal" = false
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#New players should start in Atum?
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"Start in Atum" = false
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[sandstorm]
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#Sand particle transparency while wearing Sandstorm reducing helmets
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#Range: 0 ~ 100
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"Sandstorm Helmet Transparency" = 40
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#Multiplier to fog during sandstorms
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#Range: 0 ~ 100
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"Sandstorm Fog" = 2
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#Seconds it takes to transition from clear to sandstorm
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#Range: 0 ~ 100
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"Sandstorm Transition Time" = 25
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#Chance for sandstorms to generate sand layers. The higher the value, the more rare it is. Set to 0 to disable.
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#Range: 0 ~ 10000
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"Sandstorm Sand Layer" = 60
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#How light the sand particles are
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#Range: 0 ~ 100
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"Sandstorm Brightness" = 75
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#Enable/disables all functionality of sandstorms
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"Sandstorm Enabled" = true
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#Base transparency for sand particles
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#Range: 0 ~ 100
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"Sandstorm Base Transparency" = 10
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["world gen"]
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#Range: 0 ~ 255
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"Fossils chance, set to 0 to disable" = 64
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#Range: 0 ~ 64
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"Shrub frequency, set to 0 to disable" = 1
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#Probability of mineshafts generating. Set to 0 to disable. Default value same as vanilla overworld
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#Range: 0.0 ~ 1.0
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"Minecraft probability" = 0.007
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#Specify the amount of ruin variants structures/ruins. Allows for additional ruin structures with a resourcepack
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#Range: 1 ~ 999
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"Ruins Amount" = 17
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#Range: 0 ~ 255
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"Dungeon chance, set to 0 to disable" = 8
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#Should Sand Layers generate along all edges?
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"Enable Sand Layer along edges" = true
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["ore gen"]
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#Range: 1 ~ 255
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"Diamond max height" = 16
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#Range: 0 ~ 64
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"Nebu count, set to 0 to disable" = 1
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#Range: 1 ~ 64
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"Relic Ore vein size" = 5
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#Range: 0 ~ 64
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"Coal count, set to 0 to disable" = 20
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#Range: 0 ~ 64
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"Bone Ore count, set to 0 to disable" = 12
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#Range: 0 ~ 64
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"Porphyry count, set to 0 to disable" = 10
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#Range: 1 ~ 255
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"Gold max height" = 32
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#Range: 0 ~ 64
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"Lapis baseline, set to 0 to disable" = 16
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#Range: 1 ~ 64
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"Marl vein size" = 14
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#Range: 1 ~ 64
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"Sand pocket vein size" = 28
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#Range: 1 ~ 64
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"Diamond vein size" = 8
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#Range: 1 ~ 255
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"Iron max height" = 64
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#Range: 0 ~ 64
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"Redstone count, set to 0 to disable" = 8
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#Range: 0 ~ 64
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"Diamond count, set to 0 to disable" = 1
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#Range: 0 ~ 64
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"Iron count, set to 0 to disable" = 20
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#Range: 1 ~ 255
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"Nebu max height" = 64
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#Should Emeralds generate in Atum?
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"Enable Emeralds" = true
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#Range: 1 ~ 64
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"Redstone vein size" = 8
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#Range: 1 ~ 64
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"Lapis vein size" = 7
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#Range: 1 ~ 255
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"Khnumite max height" = 20
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#Range: 1 ~ 255
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"Limestone Gravel pocket max height" = 255
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#Range: 1 ~ 64
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"Iron vein size" = 9
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#Range: 0 ~ 64
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"Gold count, set to 0 to disable" = 2
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#Range: 1 ~ 64
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"Bone Ore vein size" = 9
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#Range: 1 ~ 255
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"Alabaster max height" = 60
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#Range: 0 ~ 64
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"Marl count, set to 0 to disable" = 8
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#Range: 1 ~ 255
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"Bone Ore max height" = 128
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#Range: 0 ~ 64
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"Khnumite count, set to 0 to disable" = 4
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#Range: 0 ~ 64
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"Alabaster count, set to 0 to disable" = 10
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#Range: 1 ~ 255
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"Coal max height" = 128
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#Range: 1 ~ 64
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"Gold vein size" = 9
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#Range: 1 ~ 64
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"Lapis spread" = 16
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#Range: 0 ~ 64
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"Sand pocket count, set to 0 to disable" = 14
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#Range: 1 ~ 64
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"Nebu vein size" = 8
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#Range: 1 ~ 64
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"Alabaster vein size" = 30
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#All vanilla based ores, uses the vanilla values by default.
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#Range: 1 ~ 64
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"Coal vein size" = 17
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#Range: 1 ~ 64
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"Khnumite vein size" = 6
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#Range: 1 ~ 255
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"Sand pocket max height" = 255
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#Range: 0 ~ 64
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"Limestone Gravel pocket count, set to 0 to disable" = 10
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#Range: 1 ~ 64
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"Porphyry vein size" = 30
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#Range: 1 ~ 255
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"Redstone max height" = 16
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#Range: 1 ~ 255
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"Marl max height" = 50
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#Range: 0 ~ 64
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"Relic Ore count, set to 0 to disable" = 4
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#Range: 1 ~ 255
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"Relic Ore max height" = 64
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#Range: 1 ~ 255
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"Porphyry max height" = 60
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#Range: 1 ~ 64
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"Limestone Gravel pocket vein size" = 32
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[biome]
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#By default 1 in 30 Sand Plains biomes can contain either an Oasis or Dead Oasis. Set to 0 to disable both oases biomes.
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#Range: 0 ~ 10000
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"Oases chance" = 30
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#Sets the percentage chance for oases to generate as an Oasis. The remaining oases will generate as an Dead Oasis. Set to 0 to only get Dead Oasis or to 100 to only get Oasis
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#Range: 0 ~ 10000
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"Oasis percentage" = 50
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[biome.sand_dunes]
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#Range: -1 ~ 1000
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weight = 15
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[biome.sand_hills]
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#Range: -1 ~ 1000
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weight = 10
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[biome.sparse_woods]
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#Range: -1 ~ 1000
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weight = 10
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[biome.dense_woods]
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#Range: -1 ~ 1000
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weight = 10
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[biome.limestone_crags]
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#Range: -1 ~ 1000
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weight = 3
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[biome.limestone_mountains]
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#Range: -1 ~ 1000
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weight = 5
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[biome.sand_plains]
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#Range: -1 ~ 1000
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weight = 30
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[mobs]
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#How frequent Bandit patrols are. The higher the number, the less patrols will spawn
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#Range: -1 ~ 10000
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banditPatrolFrequency = 1000
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#How long time is required for an Assassin to spawn. The higher the number, the less frequent Assassin will spawn
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#Range: 1 ~ 10000
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markedForDeathFrequency = 1000
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#Whether a message should be broadcast to everybody, when a Pharaoh have been killed
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displayPharaohSlainMessage = true
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[mobs.bonestorm]
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#Range: -1 ~ 63
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min = 1
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#Range: 1 ~ 64
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max = 2
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#Range: -1 ~ 1000
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weight = 5
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[mobs.mummy]
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#Range: -1 ~ 63
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min = 1
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#Range: 1 ~ 64
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max = 3
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#Range: -1 ~ 1000
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weight = 30
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[mobs.forsaken]
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#Range: -1 ~ 63
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min = 1
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#Range: 1 ~ 64
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max = 4
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#Range: -1 ~ 1000
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weight = 22
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[mobs.stoneguard]
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#Range: -1 ~ 63
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min = 1
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#Range: 1 ~ 64
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max = 2
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#Range: -1 ~ 1000
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weight = 34
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[mobs.tarantula]
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#Range: -1 ~ 63
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min = 1
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#Range: 1 ~ 64
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max = 3
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#Range: -1 ~ 1000
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weight = 20
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[mobs.quail]
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#Range: -1 ~ 63
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min = 2
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#Range: 1 ~ 64
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max = 4
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#Range: -1 ~ 1000
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weight = 3
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[mobs.wraith]
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#Range: -1 ~ 63
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min = 1
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#Range: 1 ~ 64
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max = 2
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#Range: -1 ~ 1000
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weight = 10
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[mobs.desert_wolf]
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#Range: -1 ~ 63
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min = 2
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#Range: 1 ~ 64
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max = 4
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#Range: -1 ~ 1000
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weight = 6
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[mobs.bat]
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#Range: -1 ~ 63
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min = 4
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#Range: 1 ~ 64
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max = 8
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#Range: -1 ~ 1000
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weight = 4
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[mobs.camel]
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#Range: -1 ~ 63
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min = 2
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#Range: 1 ~ 64
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max = 6
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#Range: -1 ~ 1000
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weight = 6
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[mobs.desert_rabbit]
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#Range: -1 ~ 63
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min = 2
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#Range: 1 ~ 64
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max = 3
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#Range: -1 ~ 1000
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weight = 5
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["mod integration"]
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theoneprobe = true
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