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98 lines
3.6 KiB
TOML
98 lines
3.6 KiB
TOML
9 months ago
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["World Generation"]
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["World Generation"."Feature Generation"]
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#Determines if Glow Lichen should generate underground.
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GenerateGlowLichen = true
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["World Generation"."Feature Generation"."Amethyst Geodes Settings"]
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#Determines what block should generate as the casing for Amethyst Geodes
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AmethystGeodeCasingBlock = "cavesandcliffs:smooth_basalt"
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#Determines if Amethyst Geodes should generate underground.
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GenerateAmethystGeodes = true
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#Determines the rarity of spawning for Amethyst Geodes.
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AmethystGeodesSpawnRarity = 24
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#Determines the max height of spawning for Amethyst Geodes.
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AmethystGeodesMaxHeight = 30
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["World Generation"."Feature Generation"."Azalea Tree Settings"]
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#Determines the rarity of spawning for Azalea Trees.
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AzaleaTreeGenerationRarity = 2
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#Determines if Azalea Trees should generate in the surface.
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GenerateAzaleaTrees = true
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["World Generation"."Entity Generation"]
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["World Generation"."Entity Generation"."Glow Squid Settings"]
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#Determines if Glow Squids should generate as in 1.17.
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LegacyGlowSquidGeneration = false
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#Determines if Glow Squids should generate.
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GenerateGlowSquids = true
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#Determines the weight of spawning for Glow Squids.
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GlowSquidSpawnWeight = 10
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["World Generation"."Entity Generation"."Axolotl Settings"]
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#Determines if Axolotls should generate.
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GenerateAxolotls = true
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#Determines if Axolotls should generate as in 1.17.
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#In 1.18 they can generate in clay pools inside of LUSH CAVES.
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LegacyAxolotlGeneration = false
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#Determines the weight of spawning for Axolotls
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AxolotlSpawnWeight = 10
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["World Generation"."Entity Generation"."Goat Settings"]
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#Determines the weight of spawning for Goats.
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GoatSpawnWeight = 10
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#Determines if Goats should generate.
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GenerateGoats = true
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["World Generation"."Ore Generation"]
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["World Generation"."Ore Generation"."Copper Settings"]
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#Determines if Copper should generate so it doesn't interfere with other modded copper.
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GenerateCopperOre = true
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#Determines if Large Copper Blobs should generate in Dripstone Caves.
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DripstoneCaveLargeCopperBlobs = true
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["World Generation"."Ore Generation"."Deepslate Settings"]
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#Determines the weight of spawning for Deepslate.
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DeepslateSpawnWeight = 2
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#Determines if Deepslate Ores should generate underground.
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GenerateDeepslateOres = true
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#Determines if Deepslate Blobs should generate underground.
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GenerateDeepslate = true
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["World Generation"."Ore Generation"."Tuff Settings"]
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#Determines if Tuff Blobs should generate underground.
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GenerateTuff = true
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#Determines the weight of spawning for Tuff.
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TuffSpawnWeight = 1
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["World Generation"."Biome Generation"]
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#Determines if Lush Caves should generate underground.
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#NOTE: using TERRAFORGED worldtype will prevent this biome to spawn.
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GenerateLushCaves = true
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#Determines if Dripstone Caves should generate underground.
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#NOTE: using TERRAFORGED worldtype will prevent this biome to spawn.
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GenerateDripstoneCaves = true
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["Gameplay Settings"]
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#Determines if monsters should only spawn where the light value equals zero.
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MonstersSpawnInTotalDarkness = true
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["Gameplay Settings"."Raw Ore Settings"]
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#Determines if Copper from other mods should also drop Raw Copper.
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RawOreDropsForExternalCopper = false
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#Determines if Iron, Gold and Copper should drop Raw Ores.
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RawOreDrops = true
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["Client Settings"]
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#Determines the Value for the Panorama to display.
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#This option can alternate the panorama in the main menu by using numbers.
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#0 = default panoramic view.
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#1 = part I panoramic view.
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#2 = part II panoramic view.
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#Range: 0 ~ 2
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PanoramaValue = 1
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