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{
"$schema" : "https://json-schema.org/draft/2019-09/schema",
"type" : "object",
"properties" : {
"ComputerCraft" : {
"type" : "object",
"properties" : {
"disableComputerCraft" : {
"type" : "boolean",
"description" : "DIsabled COpmuterCraft Integration"
}
},
"additionalProperties" : false
},
"anchorSpeed" : {
"type" : "number",
"format" : "double",
"description" : "Max speed an anchor will pull a ship back to the anchor point"
},
"antiVelocityMassRelevance" : {
"type" : "number",
"format" : "double",
"description" : "How much inertia affects Eureka ships. Max 10 = full inertia"
},
"ballastNoWeight" : {
"type" : "number",
"format" : "double",
"description" : "Weight of ballast when highest redstone power"
},
"ballastWeight" : {
"type" : "number",
"format" : "double",
"description" : "Weight of ballast when lowest redstone power"
},
"baseSpeed" : {
"type" : "number",
"format" : "double",
"description" : "The speed a ship with no engines can move at"
},
"blockBlacklist" : {
"description" : "Blacklist of blocks that don't get assembled",
"type" : "array",
"items" : {
"type" : "string",
"description" : "Blacklist of blocks that don't get assembled"
}
},
"diagonals" : {
"type" : "boolean",
"description" : "Whether the ship helm assembles diagonally connected blocks or not"
},
"doFluidDrag" : {
"type" : "boolean",
"description" : "Allow Eureka controlled ships to be affected by fluid drag"
},
"enableDisassembly" : {
"type" : "boolean",
"description" : "Allow ships to be disassembled"
},
"engineHeatGain" : {
"type" : "number",
"format" : "float",
"description" : "The amount of heat a gain per tick (when burning)"
},
"engineHeatLoss" : {
"type" : "number",
"format" : "float",
"description" : "The amount of heat a engine loses per tick"
},
"enginePower" : {
"type" : "number",
"format" : "float",
"description" : "Movement power per engine heated fully"
},
"floaterNoWeight" : {
"type" : "number",
"format" : "double",
"description" : "Weight of floater when highest redstone power"
},
"floaterWeight" : {
"type" : "number",
"format" : "double",
"description" : "Weight of floater when lowest redstone power"
},
"impulseElevationRate" : {
"type" : "integer",
"format" : "int32",
"description" : "Vertical sensitivity up ascend/descend"
},
"linearStabilizeMaxAntiVelocity" : {
"type" : "number",
"format" : "double",
"description" : "How fast a ship will stop. 1 = fast stop, 0 = slow stop"
},
"massPerBalloon" : {
"type" : "number",
"format" : "double",
"description" : "Amount of mass in kg a balloon can lift"
},
"maxCasualSpeed" : {
"type" : "number",
"format" : "float",
"description" : "Max speed of a ship without boosting"
},
"minEnginePower" : {
"type" : "number",
"format" : "float",
"description" : "Movement power per engine with minimal heat"
},
"popSideBalloonChance" : {
"type" : "number",
"format" : "double",
"description" : "Chance for popped balloons to pop adjacent balloons, per side"
},
"stabilizationSpeed" : {
"type" : "number",
"format" : "double",
"description" : "The speed at which the ship stabilizes"
},
"stabilizationTorqueConstant" : {
"type" : "number",
"format" : "double",
"description" : "How much torque a ship will apply to try and keep level"
},
"turnSpeed" : {
"type" : "number",
"format" : "double",
"description" : "Turn sensitivity of the ship helm"
},
"$schema" : {
"type" : "string"
}
},
"additionalProperties" : false
}