{ "$schema" : "https://json-schema.org/draft/2019-09/schema", "type" : "object", "properties" : { "ComputerCraft" : { "type" : "object", "properties" : { "disableComputerCraft" : { "type" : "boolean", "description" : "DIsabled COpmuterCraft Integration" } }, "additionalProperties" : false }, "anchorSpeed" : { "type" : "number", "format" : "double", "description" : "Max speed an anchor will pull a ship back to the anchor point" }, "antiVelocityMassRelevance" : { "type" : "number", "format" : "double", "description" : "How much inertia affects Eureka ships. Max 10 = full inertia" }, "ballastNoWeight" : { "type" : "number", "format" : "double", "description" : "Weight of ballast when highest redstone power" }, "ballastWeight" : { "type" : "number", "format" : "double", "description" : "Weight of ballast when lowest redstone power" }, "baseSpeed" : { "type" : "number", "format" : "double", "description" : "The speed a ship with no engines can move at" }, "blockBlacklist" : { "description" : "Blacklist of blocks that don't get assembled", "type" : "array", "items" : { "type" : "string", "description" : "Blacklist of blocks that don't get assembled" } }, "diagonals" : { "type" : "boolean", "description" : "Whether the ship helm assembles diagonally connected blocks or not" }, "doFluidDrag" : { "type" : "boolean", "description" : "Allow Eureka controlled ships to be affected by fluid drag" }, "enableDisassembly" : { "type" : "boolean", "description" : "Allow ships to be disassembled" }, "engineHeatGain" : { "type" : "number", "format" : "float", "description" : "The amount of heat a gain per tick (when burning)" }, "engineHeatLoss" : { "type" : "number", "format" : "float", "description" : "The amount of heat a engine loses per tick" }, "enginePower" : { "type" : "number", "format" : "float", "description" : "Movement power per engine heated fully" }, "floaterNoWeight" : { "type" : "number", "format" : "double", "description" : "Weight of floater when highest redstone power" }, "floaterWeight" : { "type" : "number", "format" : "double", "description" : "Weight of floater when lowest redstone power" }, "impulseElevationRate" : { "type" : "integer", "format" : "int32", "description" : "Vertical sensitivity up ascend/descend" }, "linearStabilizeMaxAntiVelocity" : { "type" : "number", "format" : "double", "description" : "How fast a ship will stop. 1 = fast stop, 0 = slow stop" }, "massPerBalloon" : { "type" : "number", "format" : "double", "description" : "Amount of mass in kg a balloon can lift" }, "maxCasualSpeed" : { "type" : "number", "format" : "float", "description" : "Max speed of a ship without boosting" }, "minEnginePower" : { "type" : "number", "format" : "float", "description" : "Movement power per engine with minimal heat" }, "popSideBalloonChance" : { "type" : "number", "format" : "double", "description" : "Chance for popped balloons to pop adjacent balloons, per side" }, "stabilizationSpeed" : { "type" : "number", "format" : "double", "description" : "The speed at which the ship stabilizes" }, "stabilizationTorqueConstant" : { "type" : "number", "format" : "double", "description" : "How much torque a ship will apply to try and keep level" }, "turnSpeed" : { "type" : "number", "format" : "double", "description" : "Turn sensitivity of the ship helm" }, "$schema" : { "type" : "string" } }, "additionalProperties" : false }