193 lines
6.9 KiB
TOML
193 lines
6.9 KiB
TOML
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[structures]
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[structures.tower_ruin]
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#Biomes the structure can NOT generate in
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blacklisted_biomes = []
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#Spacing (in chunks) [default: 25]
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#Range: 0 ~ 200
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spacing = 25
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#Minimum Separation (in chunks) [default: 8]
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#Range: 0 ~ 200
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separation = 8
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#Generate? [default: true]
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generate = true
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#Dimensions the structure can NOT generate in
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blacklisted_dimensions = []
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#Biome Categories the structure can generate in
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#Allowed Values: [none, taiga, extreme_hills, jungle, mesa, plains, savanna, icy, theend, beach, forest, ocean, desert, river, swamp, mushroom, nether]
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biome_categories = ["plains", "forest", "extreme_hills", "taiga"]
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#Spawn Chance [default: 0.8]
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#Range: 0.0 ~ 1.0
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spawn_chance = 0.8
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[structures.castle]
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#Biomes the structure can NOT generate in
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blacklisted_biomes = []
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#Spacing (in chunks) [default: 40]
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#Range: 0 ~ 200
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spacing = 40
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#Minimum Separation (in chunks) [default: 8]
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#Range: 0 ~ 200
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separation = 8
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#Generate? [default: true]
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generate = true
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#Dimensions the structure can NOT generate in
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blacklisted_dimensions = []
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#Biome Categories the structure can generate in
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#Allowed Values: [none, taiga, extreme_hills, jungle, mesa, plains, savanna, icy, theend, beach, forest, ocean, desert, river, swamp, mushroom, nether]
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biome_categories = ["plains", "forest", "taiga"]
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#Spawn Chance [default: 0.5]
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#Range: 0.0 ~ 1.0
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spawn_chance = 0.5
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[structures.player_house]
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#Biomes the structure can NOT generate in
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blacklisted_biomes = []
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#Spacing (in chunks) [default: 30]
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#Range: 0 ~ 200
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spacing = 30
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#Minimum Separation (in chunks) [default: 8]
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#Range: 0 ~ 200
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separation = 8
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#Generate? [default: true]
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generate = true
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#Dimensions the structure can NOT generate in
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blacklisted_dimensions = []
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#Biome Categories the structure can generate in
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#Allowed Values: [none, taiga, extreme_hills, jungle, mesa, plains, savanna, icy, theend, beach, forest, ocean, desert, river, swamp, mushroom, nether]
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biome_categories = ["plains", "forest", "extreme_hills", "taiga"]
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#Spawn Chance [default: 0.7]
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#Range: 0.0 ~ 1.0
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spawn_chance = 0.7
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[structures.forge]
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#Biomes the structure can NOT generate in
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blacklisted_biomes = []
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#Spacing (in chunks) [default: 30]
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#Range: 0 ~ 200
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spacing = 30
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#Minimum Separation (in chunks) [default: 8]
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#Range: 0 ~ 200
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separation = 8
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#Generate? [default: true]
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generate = true
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#Dimensions the structure can NOT generate in
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blacklisted_dimensions = []
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#Biome Categories the structure can generate in
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#Allowed Values: [none, taiga, extreme_hills, jungle, mesa, plains, savanna, icy, theend, beach, forest, ocean, desert, river, swamp, mushroom, nether]
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biome_categories = ["plains", "forest", "extreme_hills", "taiga"]
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#Spawn Chance [default: 0.7]
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#Range: 0.0 ~ 1.0
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spawn_chance = 0.7
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[structures.big_tree]
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#Biomes the structure can NOT generate in
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blacklisted_biomes = []
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#Spacing (in chunks) [default: 30]
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#Range: 0 ~ 200
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spacing = 30
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#Minimum Separation (in chunks) [default: 8]
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#Range: 0 ~ 200
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separation = 8
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#Generate? [default: true]
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generate = true
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#Dimensions the structure can NOT generate in
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blacklisted_dimensions = []
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#Biome Categories the structure can generate in
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#Allowed Values: [none, taiga, extreme_hills, jungle, mesa, plains, savanna, icy, theend, beach, forest, ocean, desert, river, swamp, mushroom, nether]
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biome_categories = ["plains", "forest"]
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#Spawn Chance [default: 0.7]
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#Range: 0.0 ~ 1.0
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spawn_chance = 0.7
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[structures.desert_house]
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#Biomes the structure can NOT generate in
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blacklisted_biomes = []
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#Spacing (in chunks) [default: 30]
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#Range: 0 ~ 200
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spacing = 30
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#Minimum Separation (in chunks) [default: 8]
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#Range: 0 ~ 200
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separation = 8
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#Generate? [default: true]
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generate = true
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#Dimensions the structure can NOT generate in
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blacklisted_dimensions = []
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#Biome Categories the structure can generate in
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#Allowed Values: [none, taiga, extreme_hills, jungle, mesa, plains, savanna, icy, theend, beach, forest, ocean, desert, river, swamp, mushroom, nether]
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biome_categories = ["desert"]
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#Spawn Chance [default: 0.7]
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#Range: 0.0 ~ 1.0
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spawn_chance = 0.7
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[structures.global]
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#Biomes in which Structures can NOT generate in
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blacklisted_biomes = ["minecraft:ocean", "minecraft:river", "minecraft:frozen_ocean", "minecraft:frozen_river", "minecraft:beach", "minecraft:deep_ocean", "minecraft:snowy_beach", "minecraft:warm_ocean", "minecraft:lukewarm_ocean", "minecraft:cold_ocean", "minecraft:deep_warm_ocean", "minecraft:deep_lukewarm_ocean", "minecraft:deep_cold_ocean", "minecraft:deep_frozen_ocean"]
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#How flat does terrain need to be for surface structures to spawn? (in blocks) [default: 4]
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#Range: 0 ~ 64
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flatness_delta = 4
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#Dimensions in which Structures can NOT generate in
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blacklisted_dimensions = []
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[structures.castle_ruin]
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#Biomes the structure can NOT generate in
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blacklisted_biomes = []
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#Spacing (in chunks) [default: 35]
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#Range: 0 ~ 200
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spacing = 35
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#Minimum Separation (in chunks) [default: 8]
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#Range: 0 ~ 200
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separation = 8
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#Generate? [default: true]
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generate = true
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#Dimensions the structure can NOT generate in
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blacklisted_dimensions = []
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#Biome Categories the structure can generate in
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#Allowed Values: [none, taiga, extreme_hills, jungle, mesa, plains, savanna, icy, theend, beach, forest, ocean, desert, river, swamp, mushroom, nether]
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biome_categories = ["plains", "forest", "taiga"]
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#Spawn Chance [default: 0.6]
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#Range: 0.0 ~ 1.0
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spawn_chance = 0.6
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[structures.witch_hut]
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#Biomes the structure can NOT generate in
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blacklisted_biomes = []
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#Spacing (in chunks) [default: 25]
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#Range: 0 ~ 200
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spacing = 25
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#Minimum Separation (in chunks) [default: 7]
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#Range: 0 ~ 200
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separation = 7
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#Generate? [default: true]
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generate = true
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#Dimensions the structure can NOT generate in
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blacklisted_dimensions = []
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#Biome Categories the structure can generate in
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#Allowed Values: [none, taiga, extreme_hills, jungle, mesa, plains, savanna, icy, theend, beach, forest, ocean, desert, river, swamp, mushroom, nether]
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biome_categories = ["swamp"]
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#Spawn Chance [default: 0.85]
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#Range: 0.0 ~ 1.0
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spawn_chance = 0.85
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[structures.spawner_dungeon]
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#Biomes the structure can NOT generate in
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blacklisted_biomes = []
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#Spacing (in chunks) [default: 30]
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#Range: 0 ~ 200
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spacing = 30
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#Minimum Separation (in chunks) [default: 8]
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#Range: 0 ~ 200
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separation = 8
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#Generate? [default: true]
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generate = true
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#Dimensions the structure can NOT generate in
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blacklisted_dimensions = []
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#Biome Categories the structure can generate in
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#Allowed Values: [none, taiga, extreme_hills, jungle, mesa, plains, savanna, icy, theend, beach, forest, ocean, desert, river, swamp, mushroom, nether]
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biome_categories = ["plains", "forest", "extreme_hills", "taiga", "desert", "mesa", "savanna", "jungle", "icy", "swamp", "mushroom"]
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#Spawn Chance [default: 0.7]
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#Range: 0.0 ~ 1.0
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spawn_chance = 0.7
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