You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
lotr_inspired/config/cavesandcliffs-common.toml

98 lines
3.6 KiB
TOML

["World Generation"]
["World Generation"."Feature Generation"]
#Determines if Glow Lichen should generate underground.
GenerateGlowLichen = true
["World Generation"."Feature Generation"."Amethyst Geodes Settings"]
#Determines what block should generate as the casing for Amethyst Geodes
AmethystGeodeCasingBlock = "cavesandcliffs:smooth_basalt"
#Determines if Amethyst Geodes should generate underground.
GenerateAmethystGeodes = true
#Determines the rarity of spawning for Amethyst Geodes.
AmethystGeodesSpawnRarity = 24
#Determines the max height of spawning for Amethyst Geodes.
AmethystGeodesMaxHeight = 30
["World Generation"."Feature Generation"."Azalea Tree Settings"]
#Determines the rarity of spawning for Azalea Trees.
AzaleaTreeGenerationRarity = 2
#Determines if Azalea Trees should generate in the surface.
GenerateAzaleaTrees = true
["World Generation"."Entity Generation"]
["World Generation"."Entity Generation"."Glow Squid Settings"]
#Determines if Glow Squids should generate as in 1.17.
LegacyGlowSquidGeneration = false
#Determines if Glow Squids should generate.
GenerateGlowSquids = true
#Determines the weight of spawning for Glow Squids.
GlowSquidSpawnWeight = 10
["World Generation"."Entity Generation"."Axolotl Settings"]
#Determines if Axolotls should generate.
GenerateAxolotls = true
#Determines if Axolotls should generate as in 1.17.
#In 1.18 they can generate in clay pools inside of LUSH CAVES.
LegacyAxolotlGeneration = false
#Determines the weight of spawning for Axolotls
AxolotlSpawnWeight = 10
["World Generation"."Entity Generation"."Goat Settings"]
#Determines the weight of spawning for Goats.
GoatSpawnWeight = 10
#Determines if Goats should generate.
GenerateGoats = true
["World Generation"."Ore Generation"]
["World Generation"."Ore Generation"."Copper Settings"]
#Determines if Copper should generate so it doesn't interfere with other modded copper.
GenerateCopperOre = true
#Determines if Large Copper Blobs should generate in Dripstone Caves.
DripstoneCaveLargeCopperBlobs = true
["World Generation"."Ore Generation"."Deepslate Settings"]
#Determines the weight of spawning for Deepslate.
DeepslateSpawnWeight = 2
#Determines if Deepslate Ores should generate underground.
GenerateDeepslateOres = true
#Determines if Deepslate Blobs should generate underground.
GenerateDeepslate = true
["World Generation"."Ore Generation"."Tuff Settings"]
#Determines if Tuff Blobs should generate underground.
GenerateTuff = true
#Determines the weight of spawning for Tuff.
TuffSpawnWeight = 1
["World Generation"."Biome Generation"]
#Determines if Lush Caves should generate underground.
#NOTE: using TERRAFORGED worldtype will prevent this biome to spawn.
GenerateLushCaves = true
#Determines if Dripstone Caves should generate underground.
#NOTE: using TERRAFORGED worldtype will prevent this biome to spawn.
GenerateDripstoneCaves = true
["Gameplay Settings"]
#Determines if monsters should only spawn where the light value equals zero.
MonstersSpawnInTotalDarkness = true
["Gameplay Settings"."Raw Ore Settings"]
#Determines if Copper from other mods should also drop Raw Copper.
RawOreDropsForExternalCopper = false
#Determines if Iron, Gold and Copper should drop Raw Ores.
RawOreDrops = true
["Client Settings"]
#Determines the Value for the Panorama to display.
#This option can alternate the panorama in the main menu by using numbers.
#0 = default panoramic view.
#1 = part I panoramic view.
#2 = part II panoramic view.
#Range: 0 ~ 2
PanoramaValue = 1