66 lines
4.3 KiB
TOML
66 lines
4.3 KiB
TOML
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[cnb]
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[cnb.cnb_other]
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#Define the yeti hide reinforcement multiplier. The armor attribute value will be multiplied with this value each time (default: 1.01)
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"hide multiplier" = 1.01
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#Define amount of xp needed to upgrade armor with yeti hide (default: 1)
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"hide cost" = 1
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#Define how often items can be reinforced with the yeti hide (default: 5)
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"hide amount" = 5
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#Creatures And Beasts common config
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[cnb.cnb_entity]
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#This defines whether or not the hostile_sporelings should exist (default: true, when changing this to false EVERY entity of this type will be deleted!)
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"hostile_sporeling active" = true
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#This defines the spawn rate of the hostile_sporelings (default: 10)
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"hostile_sporeling spawn weight" = 10
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#This defines whether or not the lilytads should exist (default: true, when changing this to false EVERY entity of this type will be deleted!)
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"lilytad active" = true
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#This defines the spawn rate of the friendly_sporelings (default: 40)
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"friendly_sporeling spawn weight" = 40
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#This defines the spawn rate of the lizards (default: 50)
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"lizard spawn weight" = 50
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#This defines which biomes the lilytads will spawn in
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"lilytad biomes" = ["minecraft:swamp", "minecraft:swamp_hills"]
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#This defines the spawn rate of the yetis (default: 1)
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"yeti spawn weight" = 1
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#This defines whether or not the lizards should exist (default: true, when changing this to false EVERY entity of this type will be deleted!)
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"lizard active" = true
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#This defines which biomes the hostile_sporelings will spawn in
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"hostile_sporeling biomes" = ["minecraft:soul_sand_valley", "minecraft:basalt_deltas", "minecraft:nether_wastes"]
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#This defines which biomes the cindershells will spawn in
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"cindershell biomes" = ["minecraft:soul_sand_valley", "minecraft:crimson_forest", "minecraft:warped_forest", "minecraft:basalt_deltas", "minecraft:nether_wastes"]
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#This defines which biomes the friendly_sporelings will spawn in
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"friendly_sporeling biomes" = ["minecraft:mushroom_fields", "minecraft:mushroom_field_shore", "minecraft:dark_forest", "minecraft:swamp", "minecraft:swamp_hills"]
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#This defines the spawn rate of the cindershells (default: 10)
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"cindershell spawn weight" = 10
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#This defines whether or not the grebes should exist (default: true, when changing this to false EVERY entity of this type will be deleted!)
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"grebe active" = true
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#This defines whether or not the yetis should exist (default: true, when changing this to false EVERY entity of this type will be deleted!)
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"yeti active" = true
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#This defines which biomes the grebes will spawn in
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"grebe biomes" = ["minecraft:frozen_river", "minecraft:river"]
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#This defines the spawn rate of the lilytads (default: 35)
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"lilytad spawn weight" = 35
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#This defines the spawn rate of the neutral_sporelings (default: 5)
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"neutral_sporeling spawn weight" = 5
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#This defines which biomes the neutral_sporelings will spawn in
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"neutral_sporeling biomes" = ["minecraft:crimson_forest", "minecraft:warped_forest"]
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#This defines whether or not the cindershells should exist (default: true, when changing this to false EVERY entity of this type will be deleted!)
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"cindershell active" = true
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#This defines whether or not the neutral_sporelings should exist (default: true, when changing this to false EVERY entity of this type will be deleted!)
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"neutral_sporeling active" = true
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#This defines whether or not the friendly_sporelings should exist (default: true, when changing this to false EVERY entity of this type will be deleted!)
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"friendly_sporeling active" = true
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#This defines the spawn rate of the grebes (default: 30)
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"grebe spawn weight" = 30
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#This defines which biomes the lizards will spawn in
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"lizard biomes" = ["minecraft:badlands", "minecraft:wooded_badlands_plateau", "minecraft:badlands_plateau", "minecraft:desert", "minecraft:desert_hills", "minecraft:desert_lakes"]
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#Define extra chance to spawn yeti. Each time a yeti should spawn it checks random.nextFloat() >= value. Increase this value up to 1.0 to make yetis more rare (default: 0.5)
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#Range: 0.0 ~ 1.0
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"yeti chance" = 0.5
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#This defines which biomes the yetis will spawn in
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"yeti biomes" = ["minecraft:snowy_tundra", "minecraft:snowy_mountains", "minecraft:snowy_taiga", "minecraft:snowy_taiga_hills", "minecraft:ice_spikes", "minecraft:snowy_taiga_mountains"]
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