[structures] [structures.tower_ruin] #Biomes the structure can NOT generate in blacklisted_biomes = [] #Spacing (in chunks) [default: 25] #Range: 0 ~ 200 spacing = 25 #Minimum Separation (in chunks) [default: 8] #Range: 0 ~ 200 separation = 8 #Generate? [default: true] generate = true #Dimensions the structure can NOT generate in blacklisted_dimensions = [] #Biome Categories the structure can generate in #Allowed Values: [none, taiga, extreme_hills, jungle, mesa, plains, savanna, icy, theend, beach, forest, ocean, desert, river, swamp, mushroom, nether] biome_categories = ["plains", "forest", "extreme_hills", "taiga"] #Spawn Chance [default: 0.8] #Range: 0.0 ~ 1.0 spawn_chance = 0.8 [structures.castle] #Biomes the structure can NOT generate in blacklisted_biomes = [] #Spacing (in chunks) [default: 40] #Range: 0 ~ 200 spacing = 40 #Minimum Separation (in chunks) [default: 8] #Range: 0 ~ 200 separation = 8 #Generate? [default: true] generate = true #Dimensions the structure can NOT generate in blacklisted_dimensions = [] #Biome Categories the structure can generate in #Allowed Values: [none, taiga, extreme_hills, jungle, mesa, plains, savanna, icy, theend, beach, forest, ocean, desert, river, swamp, mushroom, nether] biome_categories = ["plains", "forest", "taiga"] #Spawn Chance [default: 0.5] #Range: 0.0 ~ 1.0 spawn_chance = 0.5 [structures.player_house] #Biomes the structure can NOT generate in blacklisted_biomes = [] #Spacing (in chunks) [default: 30] #Range: 0 ~ 200 spacing = 30 #Minimum Separation (in chunks) [default: 8] #Range: 0 ~ 200 separation = 8 #Generate? [default: true] generate = true #Dimensions the structure can NOT generate in blacklisted_dimensions = [] #Biome Categories the structure can generate in #Allowed Values: [none, taiga, extreme_hills, jungle, mesa, plains, savanna, icy, theend, beach, forest, ocean, desert, river, swamp, mushroom, nether] biome_categories = ["plains", "forest", "extreme_hills", "taiga"] #Spawn Chance [default: 0.7] #Range: 0.0 ~ 1.0 spawn_chance = 0.7 [structures.forge] #Biomes the structure can NOT generate in blacklisted_biomes = [] #Spacing (in chunks) [default: 30] #Range: 0 ~ 200 spacing = 30 #Minimum Separation (in chunks) [default: 8] #Range: 0 ~ 200 separation = 8 #Generate? [default: true] generate = true #Dimensions the structure can NOT generate in blacklisted_dimensions = [] #Biome Categories the structure can generate in #Allowed Values: [none, taiga, extreme_hills, jungle, mesa, plains, savanna, icy, theend, beach, forest, ocean, desert, river, swamp, mushroom, nether] biome_categories = ["plains", "forest", "extreme_hills", "taiga"] #Spawn Chance [default: 0.7] #Range: 0.0 ~ 1.0 spawn_chance = 0.7 [structures.big_tree] #Biomes the structure can NOT generate in blacklisted_biomes = [] #Spacing (in chunks) [default: 30] #Range: 0 ~ 200 spacing = 30 #Minimum Separation (in chunks) [default: 8] #Range: 0 ~ 200 separation = 8 #Generate? [default: true] generate = true #Dimensions the structure can NOT generate in blacklisted_dimensions = [] #Biome Categories the structure can generate in #Allowed Values: [none, taiga, extreme_hills, jungle, mesa, plains, savanna, icy, theend, beach, forest, ocean, desert, river, swamp, mushroom, nether] biome_categories = ["plains", "forest"] #Spawn Chance [default: 0.7] #Range: 0.0 ~ 1.0 spawn_chance = 0.7 [structures.desert_house] #Biomes the structure can NOT generate in blacklisted_biomes = [] #Spacing (in chunks) [default: 30] #Range: 0 ~ 200 spacing = 30 #Minimum Separation (in chunks) [default: 8] #Range: 0 ~ 200 separation = 8 #Generate? [default: true] generate = true #Dimensions the structure can NOT generate in blacklisted_dimensions = [] #Biome Categories the structure can generate in #Allowed Values: [none, taiga, extreme_hills, jungle, mesa, plains, savanna, icy, theend, beach, forest, ocean, desert, river, swamp, mushroom, nether] biome_categories = ["desert"] #Spawn Chance [default: 0.7] #Range: 0.0 ~ 1.0 spawn_chance = 0.7 [structures.global] #Biomes in which Structures can NOT generate in blacklisted_biomes = ["minecraft:ocean", "minecraft:river", "minecraft:frozen_ocean", "minecraft:frozen_river", "minecraft:beach", "minecraft:deep_ocean", "minecraft:snowy_beach", "minecraft:warm_ocean", "minecraft:lukewarm_ocean", "minecraft:cold_ocean", "minecraft:deep_warm_ocean", "minecraft:deep_lukewarm_ocean", "minecraft:deep_cold_ocean", "minecraft:deep_frozen_ocean"] #How flat does terrain need to be for surface structures to spawn? (in blocks) [default: 4] #Range: 0 ~ 64 flatness_delta = 4 #Dimensions in which Structures can NOT generate in blacklisted_dimensions = [] [structures.castle_ruin] #Biomes the structure can NOT generate in blacklisted_biomes = [] #Spacing (in chunks) [default: 35] #Range: 0 ~ 200 spacing = 35 #Minimum Separation (in chunks) [default: 8] #Range: 0 ~ 200 separation = 8 #Generate? [default: true] generate = true #Dimensions the structure can NOT generate in blacklisted_dimensions = [] #Biome Categories the structure can generate in #Allowed Values: [none, taiga, extreme_hills, jungle, mesa, plains, savanna, icy, theend, beach, forest, ocean, desert, river, swamp, mushroom, nether] biome_categories = ["plains", "forest", "taiga"] #Spawn Chance [default: 0.6] #Range: 0.0 ~ 1.0 spawn_chance = 0.6 [structures.witch_hut] #Biomes the structure can NOT generate in blacklisted_biomes = [] #Spacing (in chunks) [default: 25] #Range: 0 ~ 200 spacing = 25 #Minimum Separation (in chunks) [default: 7] #Range: 0 ~ 200 separation = 7 #Generate? [default: true] generate = true #Dimensions the structure can NOT generate in blacklisted_dimensions = [] #Biome Categories the structure can generate in #Allowed Values: [none, taiga, extreme_hills, jungle, mesa, plains, savanna, icy, theend, beach, forest, ocean, desert, river, swamp, mushroom, nether] biome_categories = ["swamp"] #Spawn Chance [default: 0.85] #Range: 0.0 ~ 1.0 spawn_chance = 0.85 [structures.spawner_dungeon] #Biomes the structure can NOT generate in blacklisted_biomes = [] #Spacing (in chunks) [default: 30] #Range: 0 ~ 200 spacing = 30 #Minimum Separation (in chunks) [default: 8] #Range: 0 ~ 200 separation = 8 #Generate? [default: true] generate = true #Dimensions the structure can NOT generate in blacklisted_dimensions = [] #Biome Categories the structure can generate in #Allowed Values: [none, taiga, extreme_hills, jungle, mesa, plains, savanna, icy, theend, beach, forest, ocean, desert, river, swamp, mushroom, nether] biome_categories = ["plains", "forest", "extreme_hills", "taiga", "desert", "mesa", "savanna", "jungle", "icy", "swamp", "mushroom"] #Spawn Chance [default: 0.7] #Range: 0.0 ~ 1.0 spawn_chance = 0.7