#Everything to do with gameplay [gameplay] #If true, anvils will show all metal variants. If false, shows only a variant with the default texture showAllAnvilVariants = true #If true, tables such as the part builder and tinker station will show all variants. If false shows only a variant with a default texture. showAllTableVariants = true #Set this to false to disable new players spawning with the Tinkers' Book. shouldSpawnWithTinkersBook = true #If non-empty, only this material will be shown on tools in creative and JEI (or the first valid material if this is invalid for the tool). #If empty, all materials will show showOnlyToolMaterial = "" #If non-empty, only material will be shown on parts in creative and JEI (or the first valid material if this is invalid for the part). #If empty, all materials will show showOnlyPartMaterial = "" #Options related to recipes, limited options as a datapack allows most recipes to be modified [recipes] #Makes wither skeletons drop necrotic bones witherBoneDrop = true #Number of nuggets produced when an ore block is melted in the smeltery. 9 nuggets would give 1 ingot #Range: 1 ~ 45 smelteryNuggetsPerOre = 18 #Makes the recipe to alloy netherite in the smeltery only cost 2 gold per netherite ingot. If false uses the vanilla rate of 4 gold per ingot. Disable if there are crafting duplications. cheaperNetheriteAlloy = true #Add a recipe that allows you to craft a piece of flint using 3 gravel addGravelToFlintRecipe = true #Fixes clear glass not being usable in vanilla recipes that require glass. Config option exists to disable easily in case this fix is redundant to another mod glassRecipeFix = true #Number of nuggets produced when an ore block is melted in the foundry. 9 nuggets would give 1 ingot #Range: 1 ~ 45 foundryNuggetsPerOre = 15 #Allows converting wither bones to regular bones witherBoneConversion = true #Slimealls not being usable in vanilla recipes that require slimeballs. Config option exists to disable easily in case this fix is redundant to another mod slimeRecipeFix = true #Number of nuggets produced when an ore block is melted in the melter. 9 would give 1 ingot #Range: 1 ~ 45 melterNuggetsPerOre = 12 #Entity head drops when killed by a charged creeper [recipes.heads] stray = true husk = true zombified_piglin = true blaze = true piglin = true cave_spider = true piglin_brute = true drowned = true spider = true enderman = true #Options related to loot table injections. Note some of the changes are done via global loot managers, these only control injecting loot into loot pools #If your modpack makes extensive loot table changes, many of these may be automatically disabled. You can also manually set up tables for more control. [loot] #Weight of blazing blood in the piglin bartering tables. Set to 0 to disable #Range: 0 ~ 100 barter_blazing_blood = 20 #Adds slimy saplings and seeds into various loot chests. Helps for worlds without slime islands slimy_loot = true #If true, ender dragons will drop scales when damaged by explosions drop_dragon_Scales = true #Weight of tinker tools in the vanilla spawn bonus chest, randomly replacing the vanilla axe or shovel. Tool will have a random tier 1 head and binding, plus a wooden handle. Set to 0 to disable. #For comparison, vanilla wooden axes and pickaxes have a weight of 3, and stone axes/pickaxes have a weight of 1 #Range: 0 ~ 25 tinker_tool_bonus_chest = 2 #Everything to do with world generation [worldgen] #Generate Cobalt generateCobalt = true #Generate Copper generateCopper = true #Approx Ores per Chunk veinCountCobalt = 8 #Approx Ores per Chunk veinCountCopper = 20 #Options related to slime islands [worldgen.slime_islands] #Settings for sky slime islands in the overworld sky [worldgen.slime_islands.sky] #How many chunks on average between islands #Range: 10 ~ 500 separation = 30 #If true, this island generates generate = true #Options related to earth slime islands spawning in the oceans [worldgen.slime_islands.earth] #How many chunks on average between islands #Range: 10 ~ 500 separation = 25 #If true, this island generates generate = true #Settings for end slime islands in the outer end islands [worldgen.slime_islands.end] #How many chunks on average between islands #Range: 10 ~ 500 separation = 25 #If true, this island generates generate = true #Settings for blood islands in the nether lava ocean [worldgen.slime_islands.blood] #How many chunks on average between islands #Range: 10 ~ 500 separation = 13 #If true, this island generates generate = true #Settings for clay islands in the overworld sky [worldgen.slime_islands.clay] #How many chunks on average between islands #Range: 10 ~ 500 separation = 100 #If true, this island generates generate = true #Features to use in debugging gameplay and mechanics, generally should not be enabled in packs [debug] #If true, forces integration materials to be enabled, even if the relevant metal is missing. Useful for testing material balance. #Does not provide recipes for any of them, they will only be available to cheat in creative. forceIntegrationMaterials = false