#Here are configs that need reloading to take effect [initialization] [initialization.general] #Enable Creative Tab creative_tab = false #Enables custom Configured config screen custom_configured_screen = true #Set to false to disable custom dispenser behaviors (i.e: filling jars) if for some reason they are causing trouble dispensers = true #Creates a creative tab full of filled jars jar_tab = false [initialization.entities] firefly = true [initialization.blocks] clock_block = true speaker_block = true sack = true #WIP laser_block = false bellows = true hanging_sign = true bomb = true #WIP amethyst_arrow = false cage = true stone_tile = true blaze_rod = true bamboo_spikes = true hourglass = true raked_gravel = true jar = true stick = true rope_arrow = true checker_block = true slingshot = true wattle_and_daub = true stone_lamp = true cog_block = true crank = true copper_lantern = true pancake = true statue = true iron_gate = true bamboo_spikes_tipped = true netherite_trapdoor = true wrench = true fodder = true end_stone_lamp = true globe = true sconce = true candelabra = true timber_frame = true spring_launcher = true safe = true sconce_lever = true #WIP present = true sign_post = true pedestal = true blackboard = true netherite_door = true candle_holder = true flag = true flint_block = true candy = true rope = true notice_board = true redstone_illuminator = true crimson_lantern = true lock_block = true flax = true planter = true wind_vane = true item_shelf = true turn_table = true faucet = true blackstone_lamp = true daub = true gold_trapdoor = true feather_block = true deepslate_lamp = true magma_cream_block = true goblet = true sconce_green = false flute = true pulley_block = true gold_door = true shulker_shell = true