["Harder Natural Healing Control Values"] #extraExhaustionWhenHurt #Range: 0.0 ~ 1.0 extraExhaustionWhenHurt = 0.0125 #healingPerSecond #Range: 0.0 ~ 10.0 healingPerSecond = 0.25 #Can the player get hungry and maybe even starve to death in peaceful mode. peacefulHunger = true #minimum hit points for peaceful mode starvation. #Range: 0 ~ 20 minimumStarvationHealth = 0 #minimumFoodHealingLevel #Range: 0.0 ~ 22.0 minimumFoodHealingLevel = 16.0 #Attack Healing Delay in Ticks #Range: 0 ~ 3600 attackHealingDelayTicks = 200 #healingExhaustionCost - Hunger exhausted per healing event. #Range: 0.0 ~ 10.0 healingExhaustionCost = 1.0 #wakeupHealingAmount #Range: 0.0 ~ 10.0 wakeupHealingAmount = 4.0 #Debug Level: 0 = Off, 1 = Log, 2 = Chat+Log #Range: 0 ~ 2 debugLevel = 0 #Max Bonus HitPoint Totems #Range: 0 ~ 1200 maxBonusHitPointTotems = 300