[cnb] [cnb.cnb_other] #Define the yeti hide reinforcement multiplier. The armor attribute value will be multiplied with this value each time (default: 1.01) "hide multiplier" = 1.01 #Define amount of xp needed to upgrade armor with yeti hide (default: 1) "hide cost" = 1 #Define how often items can be reinforced with the yeti hide (default: 5) "hide amount" = 5 #Creatures And Beasts common config [cnb.cnb_entity] #This defines whether or not the hostile_sporelings should exist (default: true, when changing this to false EVERY entity of this type will be deleted!) "hostile_sporeling active" = true #This defines the spawn rate of the hostile_sporelings (default: 10) "hostile_sporeling spawn weight" = 10 #This defines whether or not the lilytads should exist (default: true, when changing this to false EVERY entity of this type will be deleted!) "lilytad active" = true #This defines the spawn rate of the friendly_sporelings (default: 40) "friendly_sporeling spawn weight" = 40 #This defines the spawn rate of the lizards (default: 50) "lizard spawn weight" = 50 #This defines which biomes the lilytads will spawn in "lilytad biomes" = ["minecraft:swamp", "minecraft:swamp_hills"] #This defines the spawn rate of the yetis (default: 1) "yeti spawn weight" = 1 #This defines whether or not the lizards should exist (default: true, when changing this to false EVERY entity of this type will be deleted!) "lizard active" = true #This defines which biomes the hostile_sporelings will spawn in "hostile_sporeling biomes" = ["minecraft:soul_sand_valley", "minecraft:basalt_deltas", "minecraft:nether_wastes"] #This defines which biomes the cindershells will spawn in "cindershell biomes" = ["minecraft:soul_sand_valley", "minecraft:crimson_forest", "minecraft:warped_forest", "minecraft:basalt_deltas", "minecraft:nether_wastes"] #This defines which biomes the friendly_sporelings will spawn in "friendly_sporeling biomes" = ["minecraft:mushroom_fields", "minecraft:mushroom_field_shore", "minecraft:dark_forest", "minecraft:swamp", "minecraft:swamp_hills"] #This defines the spawn rate of the cindershells (default: 10) "cindershell spawn weight" = 10 #This defines whether or not the grebes should exist (default: true, when changing this to false EVERY entity of this type will be deleted!) "grebe active" = true #This defines whether or not the yetis should exist (default: true, when changing this to false EVERY entity of this type will be deleted!) "yeti active" = true #This defines which biomes the grebes will spawn in "grebe biomes" = ["minecraft:frozen_river", "minecraft:river"] #This defines the spawn rate of the lilytads (default: 35) "lilytad spawn weight" = 35 #This defines the spawn rate of the neutral_sporelings (default: 5) "neutral_sporeling spawn weight" = 5 #This defines which biomes the neutral_sporelings will spawn in "neutral_sporeling biomes" = ["minecraft:crimson_forest", "minecraft:warped_forest"] #This defines whether or not the cindershells should exist (default: true, when changing this to false EVERY entity of this type will be deleted!) "cindershell active" = true #This defines whether or not the neutral_sporelings should exist (default: true, when changing this to false EVERY entity of this type will be deleted!) "neutral_sporeling active" = true #This defines whether or not the friendly_sporelings should exist (default: true, when changing this to false EVERY entity of this type will be deleted!) "friendly_sporeling active" = true #This defines the spawn rate of the grebes (default: 30) "grebe spawn weight" = 30 #This defines which biomes the lizards will spawn in "lizard biomes" = ["minecraft:badlands", "minecraft:wooded_badlands_plateau", "minecraft:badlands_plateau", "minecraft:desert", "minecraft:desert_hills", "minecraft:desert_lakes"] #Define extra chance to spawn yeti. Each time a yeti should spawn it checks random.nextFloat() >= value. Increase this value up to 1.0 to make yetis more rare (default: 0.5) #Range: 0.0 ~ 1.0 "yeti chance" = 0.5 #This defines which biomes the yetis will spawn in "yeti biomes" = ["minecraft:snowy_tundra", "minecraft:snowy_mountains", "minecraft:snowy_taiga", "minecraft:snowy_taiga_hills", "minecraft:ice_spikes", "minecraft:snowy_taiga_mountains"]